Explottens: Storyboard & Illustration

Project Overview
I worked on this project during my time at we.R.play, a game development studio.

The goal was to create an illustrated trailer, narrating the back-story for Explottens, an arcade-style, indie video game. The trailer consisted of simple 2D animations and was featured on Apple Arcade with the game’s debut on the platform.
My Role
I created storyboard thumbnails, sketches, digital illustrations and assets for the animations.

The project started with pitching the storyboard thumbnails based on the content and guidelines provided. The best ones were shortlisted and we proceeded to flesh them out into sketches. Once a style was finalised, we followed it for all the panels.

I painted the background scenes in Adobe Photoshop and created the characters in Adobe Illustrator in a 2D vector style and used a puppet format for animation.
PROJECT TYPE:
Storyboard, Illustration
ROLE:
2D Artist
I worked on creating the thumbnails for the storyboard and shared various iterations of the scenes, covering the different aspects of the story. The final versions were selected by the Art Director, and we then proceeded on to sketching.

After deciding on the final story, sketches were created for all of the panels. Once approved, the background scenes were painted in Photoshop while the characters were created in Illustrator in a 2D vector style and a puppet format for animation.
Creating the Storyboard and Thumbnails
This is how the final versions turned out: 
The Final Product
The game was launched on Apple Arcade and the trailer was featured on the platform.
Featured on Apple Arcade
Thank you for reading!

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